<?xml version="1.0"?>

<character>
	<civid>11</civid>
	<cityname>!roman_max_gear</cityname>
	<xp>0</xp>
	<currentage>4</currentage>
	<activetechs>
		<tech status="Active" persistentcitystatus="Active">C01_L20_B</tech>
		<tech status="Active" persistentcitystatus="Active">C02_L30_B</tech>
		<tech status="Active" persistentcitystatus="Active">C03_L30_B</tech>
		<tech status="Active" persistentcitystatus="Active">C04_L05_A</tech>
		<tech status="Active" persistentcitystatus="Active">C05_L05_A</tech>
		<tech status="Active" persistentcitystatus="Active">C05_L10_A</tech>
		<tech status="Active" persistentcitystatus="Active">C05_L20_B</tech>
		<tech status="Active" persistentcitystatus="Active">C05_L30_B</tech>
		<tech status="Active" persistentcitystatus="Active">C05_L40_A</tech>
		<tech status="Active" persistentcitystatus="Active">C06_L30_A</tech>
		<tech status="Active" persistentcitystatus="Active">C07_L40_A</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgBarracks1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitSpearman1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechSpearman_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitLegionary1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechLegionary_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechLegionary_Upgrade2</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitEques1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechEques_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechBarracksUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechBarracksUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechBarracksUpgrade3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechPraesidium</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgAuxiliaCamp1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitSlinger1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechSlinger_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitBowman1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechBowman_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitHorseman1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechHorseman_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechAuxiliaCampUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechAuxiliaCampUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechAuxiliaCampUpgrade3</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgOfficerTent1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitAquilifer1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechAquilifer_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitCenturion1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechCenturion_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitDecurion1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechDecurion_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitPrimusPilus1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechPrimusPilus_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechOfficerTentUpgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgSiegeWorkshop1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitBatteringRam1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechBatteringRam_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitScorpio1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechScorpio_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitOnager1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechOnager_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgStorehouse1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechHunting1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherBerry1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherGold1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherGold2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherStone1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherStone2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherStone3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm2</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgFarm1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgWall1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechArmorWall1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechArmorWall2</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgWatchPost1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgGuardTower1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechTower2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechTower3</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgDock1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitFishingBoat1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechFishingBoat1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitMerchantTransport1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitLiburnian1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechLiburnian_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitEnneris1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechEnneris_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgMarket1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitCaravan1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechCaravan1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechCaravan1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechAbacus</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketTribute1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketTribute2</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgArmory1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor3</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgFortress1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitPalintonon1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechPalintonon_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgTemplum1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitPriest1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechPriest1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgForum1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitClinicus1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechHerbalMedicine</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechSPQR</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechArchConstruction</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechAqueducts</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechBolster</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanTechMarianReformation</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgTownCenter1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitVillager1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitEngineer1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechLoom1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechWheelbarrow1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechWheelbarrow2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechTownWatch1</tech>
		<tech status="Active" persistentcitystatus="Active">RomanCapStartCiv</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanCapAge2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanCapAge3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">RomanCapAge4</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgHouse1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgWonder1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_UnitScout1</tech>
		<tech status="Active" persistentcitystatus="Active">Ro_Ct_BldgMillarium1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable"></tech>
	</activetechs>
	<protounits></protounits>
	<traits>
		<trait used="true" level="43" seed="65535" protounit="Ro_Civ_Villager">Tool1H_L001</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Civ_Villager">Gear_Vill_NBW</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Cav_Scout">Sword1H_R004_LEG</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Cav_Scout">ArmorLgt_R008_LEG</trait>
		<trait used="true" level="43" seed="0" protounit="Ro_Cav_Scout">SE2020_Scout1H</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Civ_FishingBoat">FishingNet1H_NOTS</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Civ_FishingBoat">ArmorPlt_R101_LEG</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Civ_UtilityBoat">Merchant2H_MLOTN</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Civ_UtilityBoat">ArmorPlt_R101_LEG</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Civ_UtilityBoat">Gear_Boat_L002</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Inf_Legionary">ArmorMed_E007_LEG</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Arc_Bowman">ArmorCloth_DHVR</trait>
		<trait used="true" level="43" seed="0" protounit="Ro_Cav_Horseman">Spear2H_Halloween2019</trait>
		<trait used="true" level="43" seed="0" protounit="Ro_Cav_Decurion">Sword1H_R005_LEG</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Inf_Centurion">Sword1H_SOT</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Inf_Centurion">ArmorMed_E007_LEG</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Inf_Centurion">Javalin2H_L401</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Inf_Aquilifer">Sword1H_SOT</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Inf_Aquilifer">WarHorn_CPW</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Inf_Aquilifer">Banner_L101</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Cav_PrimusPilus">Banner_L101</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Sie_Scorpio">BellyBow1H_L401</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Sie_Scorpio">ArmorMed_E007_LEG</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Sie_Onager">ArmorPlt_HDW</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Sie_Palintonon">Ballista2H_BDTA</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Shp_Liburnian">Bows1H_BOTMH</trait>
		<trait used="true" level="43" seed="16776961" protounit="Ro_Shp_Liburnian">Gear_Boat_HRH</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Shp_Enneris">ArrowOH_CBA</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Shp_Enneris">ArmorPlt_TRS</trait>
		<trait used="true" level="43" seed="16776961" protounit="Ro_Shp_Enneris">Gear_Boat_HRH</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Spc_Priest">Staff2H_ASGS</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Spc_Priest">ArmorClth_SBV</trait>
		<trait used="true" level="43" seed="0" protounit="Ro_Spc_Priest">Gear_Prst_Halloween2020</trait>
		<trait used="true" level="43" seed="0" protounit="Ro_Spc_Clinicus">Staff2H_L002</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Spc_Clinicus">ArmorClth_SBV</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Bldg_TownCenter">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Bldg_Fortress">Bows1H_BOTMH</trait>
		<trait used="true" level="43" seed="511" protounit="Ro_Bldg_Wonder">Gear_Bldg_L002</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Bldg_House">ArmorBuilding_WOTA</trait>
		<trait used="true" level="43" seed="65535" protounit="Ro_Bldg_House">GearBldg_WJOTA</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Bldg_Dock">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Bldg_Market">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Bldg_Armory">ArmorBuilding_WOTA</trait>
		<trait used="true" level="43" seed="0" protounit="Ro_Bldg_Armory">SE2019_Gear_Bldg</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Bldg_Forum">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Bldg_Templum">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Bldg_Barracks">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Bldg_AuxiliaCamp">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Bldg_OfficerTent">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Bldg_SiegeWorkshop">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Bldg_Farm">ArmorBuilding_WOTA</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Bldg_LookoutTower">ArmorBuilding_WOTMD</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Bldg_LookoutTower">Gear_Bldg_L003</trait>
		<trait used="true" level="43" seed="255" protounit="Ro_Bldg_Millarium">Gear_Bldg_R102_LEG</trait>
		<trait used="true" level="43" seed="166777215" protounit="Ro_Arc_Slinger">Sling2H_L401</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Sie_Palintonon">ArmorPlt_RHIA</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Millarium">ArmorBldg_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Civ_Caravan">Gear_Vill_LC01</trait>
		<trait used="true" level="43" seed="0" protounit="Ro_Civ_Engineer">Gear_Vill_Halloween2019</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Sie_Scorpio">Gear_Siege_LC01</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Sie_Onager">Gear_Siege_LC01</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Sie_Palintonon">Gear_Siege_LC01</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Civ_FishingBoat">SE2022_Gear_Boat</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Arc_Slinger">SE2021_ArmorClth</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Civ_Engineer">SE2021_Tools1H</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Inf_Spearman">SE2019_ArmorMed</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Fortress">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_GuardTower">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Shp_Liburnian">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Arc_Bowman">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Barracks">ArrowOH_SSA</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_TownCenter">ArrowOH_SSA</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Fortress">ArmorBldg_Winter2021</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_GuardTower">Gear_Bldg_Winter2021</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_GuardTower">ArmorBldg_Winter2021</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Inf_Legionary">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Arc_Slinger">Gear_Gauntlet_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Arc_Bowman">Gear_Gauntlet_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_Horseman">ArmorLgt_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_Decurion">ArmorLgt_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_Eques">ArmorLgt_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_Eques">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_Horseman">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Inf_Centurion">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_PrimusPilus">Gear_IceKing_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Inf_Aquilifer">Gear_IceKing_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Inf_Spearman">SE2022_Gear</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Inf_Legionary">Sword1H_R005_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Inf_Spearman">Spear2H_Halloween2019</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_Eques">Spear1H_Halloween2019</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_GuardTower">Bows1H_Halloween2021</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Arc_Bowman">Bows1H_Halloween2021</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_Eques">Shield1H_Halloween2023</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Inf_Legionary">Shield1H_Halloween2023</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_Decurion">Shield1H_SOA</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_PrimusPilus">Shield1H_LC01</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_Horseman">Warpaint_E110_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_PrimusPilus">Sword1H_E005</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Sie_Onager">Ballista2H_Halloween2022</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Civ_Engineer">ArmorClth_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Civ_Caravan">ArmorClth_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Civ_Caravan">Merchant2H_L002</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Civ_FishingBoat">ArrowOH_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Civ_UtilityBoat">ArrowOH_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Shp_Liburnian">ArmorPlt_HDW</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Market">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Dock">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Templum">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_AuxiliaCamp">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_SiegeWorkshop">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_OfficerTent">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Barracks">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_TownCenter">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Forum">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_StoreHouse">SE2019_Gear_Bldg</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Farm">Gear_Bldg_R102_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Fortress">Gear_Bldg_L001</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_TownCenter">Bows1H_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Barracks">Bows1H_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_StoreHouse">ArmorBldg_L004</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Bldg_Wonder">ArmorBldg_LM01_Moes</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Civ_Villager">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Cav_Scout">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Cav_Horseman">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Cav_Decurion">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Cav_Decurion">VanityWeapon1H_033</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Inf_Legionary">VanityShield1H_031</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Cav_Eques">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Inf_Legionary">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Arc_Bowman">VanityHelm_031</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Arc_Bowman">VanityWeapon1H_031</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Cav_Scout">VanityWeapon1H_033</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Cav_Eques">VanityShield1H_033</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Inf_Centurion">VanityWeapon1H_016</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Cav_Eques">VanityWeapon1H_C01</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Cav_PrimusPilus">VanityWeapon1H_Hades</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Inf_Legionary">VanityWeapon1H_Hades</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Spc_Priest">VanityWeapon1H_019</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Civ_Engineer">VanityHelm_009</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Spc_Priest">VanityHelm_019</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Inf_Aquilifer">VanityWeapon1H_033</trait>
		<trait used="true" level="1" seed="0" protounit="Ro_Cav_PrimusPilus">VanityHelm_031</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Civ_Villager">ArmorClth_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Shp_Enneris">Ballista2H_Halloween2022</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Sie_BatteringRam">Gear_Siege_DHCB</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Sie_BatteringRam">RamHead2H_L001</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Sie_BatteringRam">ArmorPlt_TRS</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Inf_Aquilifer">ArmorClth_L004</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_Decurion">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Cav_PrimusPilus">ArmorLgt_IceKing_LEG</trait>
		<trait used="true" level="43" seed="16777215" protounit="Ro_Inf_Centurion">Shield1H_L002</trait>
		<trait used="true" level="43" seed="-1" protounit="Ro_Spc_Clinicus">SE2019_Gear_Prst</trait>
	</traits>
	<inventories>
		<inventory name="My Inventory 1" numslots="24" numrows="6" active="true">
			<inventoryitem type="Trait" id="VanityHelm_001" itempos="0" count="3" index="41" secret="true" sellable="false" tradeable="false" destroyable="true" isbound="true" level="3" seed="-1"></inventoryitem>
			<inventoryitem type="Trait" id="VanityHelm_BlackCat" itempos="1" count="3" index="18467" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="3" seed="-1"></inventoryitem>
			<inventoryitem type="Material" id="SE_EssenceOfRa" itempos="2" count="3" index="6334" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="3" seed="-1"></inventoryitem>
			<inventoryitem type="Consumable" id="ConsumableScout_C" itempos="3" count="3" index="26500" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="3" seed="-1"></inventoryitem>
			<inventoryitem type="Trait" id="Arrows_IceKing_LEG" itempos="4" count="1" index="19169" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_GWOK" itempos="5" count="1" index="15724" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_LC01" itempos="6" count="1" index="11478" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_GWOK" itempos="7" count="1" index="29358" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="Arrows_AOD" itempos="8" count="1" index="26962" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="Bow1H_L002" itempos="9" count="1" index="24464" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="10" count="1" index="5705" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArrowOH_AOG" itempos="11" count="1" index="28145" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Bow1H_AOB" itempos="12" count="1" index="23281" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="13" count="1" index="16827" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="14" count="1" index="9961" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="15" count="1" index="491" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_L002" itempos="16" count="1" index="2995" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="511"></inventoryitem>
			<inventoryitem type="Trait" id="GearBldg_WJOTA" itempos="17" count="1" index="11942" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="18" count="1" index="4827" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="19" count="1" index="5436" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="20" count="1" index="32391" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="21" count="1" index="14604" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="Arrows_IceKing_LEG" itempos="22" count="1" index="3902" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_GWOK" itempos="23" count="1" index="153" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
		</inventory>
		<inventory name="My Inventory 2" numslots="24" numrows="6" active="true">
			<inventoryitem type="Trait" id="Gear_Bldg_LC01" itempos="0" count="1" index="292" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Bows1H_BOTMH" itempos="1" count="1" index="12382" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="2" count="1" index="17421" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBldg_HDW" itempos="3" count="1" index="18716" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Vill_GGE" itempos="4" count="1" index="19718" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="255"></inventoryitem>
			<inventoryitem type="Trait" id="Tools_DHOC" itempos="5" count="1" index="19895" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorClth_ROB" itempos="6" count="1" index="5447" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Boat_HOK" itempos="7" count="1" index="21726" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="66047"></inventoryitem>
			<inventoryitem type="Trait" id="ArrowOH_SSA" itempos="8" count="1" index="14771" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArrowOH_E003" itempos="9" count="1" index="11538" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="33" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="ArrowOH_CBA" itempos="10" count="1" index="1869" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorPlt_TRS" itempos="11" count="1" index="19912" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="Shield1H_SOA" itempos="12" count="1" index="16446" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="-1"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorLgt_GGG" itempos="13" count="1" index="8723" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_MAG" itempos="14" count="1" index="9741" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16776961"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_MAG" itempos="15" count="1" index="27529" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16776961"></inventoryitem>
			<inventoryitem type="Trait" id="Shield1H_E005" itempos="16" count="1" index="778" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="Sword1H_SOT" itempos="17" count="1" index="12316" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorPlt_LC01" itempos="18" count="1" index="3035" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Siege_EC01" itempos="19" count="1" index="22190" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="RamHead2H_L001" itempos="20" count="1" index="1842" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Siege_RC01" itempos="21" count="1" index="288" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Siege_RC01" itempos="22" count="1" index="30106" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Ballista2H_SSA" itempos="23" count="1" index="9040" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
		</inventory>
		<inventory name="My Inventory 3" numslots="4" numrows="1" active="true">
			<inventoryitem type="Trait" id="SE2019_Shield1H" itempos="0" count="1" index="29896" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="-1"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorLgt_LA01" itempos="1" count="1" index="17856" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="-1"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Prst_Halloween2020" itempos="2" count="1" index="19408" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
		</inventory>
	</inventories>
	<vanityitems>
		<vanityitem name="VanityShield1H_031" owned="7" applied="3"></vanityitem>
		<vanityitem name="VanityHelm_031" owned="8" applied="4"></vanityitem>
		<vanityitem name="VanityHelm_033" owned="15" applied="11"></vanityitem>
		<vanityitem name="VanityShield1H_033" owned="8" applied="5"></vanityitem>
		<vanityitem name="VanityWeapon1H_033" owned="8" applied="6"></vanityitem>
		<vanityitem name="VanityHelm_C03" owned="4" applied="1"></vanityitem>
		<vanityitem name="VanityWeapon1H_031" owned="3" applied="2"></vanityitem>
		<vanityitem name="VanityShield1H_HeroicGallic" owned="1" applied="1"></vanityitem>
		<vanityitem name="VanityWeapon1H_HeroicGallic" owned="2" applied="1"></vanityitem>
		<vanityitem name="VanityWeapon1H_010" owned="1" applied="1"></vanityitem>
		<vanityitem name="VanityWeapon1H_032" owned="10" applied="4"></vanityitem>
		<vanityitem name="VanityShield1H_032" owned="2" applied="0"></vanityitem>
		<vanityitem name="VanityWeapon1H_022" owned="4" applied="2"></vanityitem>
		<vanityitem name="VanityWeapon1H_013" owned="2" applied="1"></vanityitem>
		<vanityitem name="VanityShield1H_013" owned="2" applied="1"></vanityitem>
		<vanityitem name="VanityWeapon1H_HeroicSpartan" owned="6" applied="3"></vanityitem>
		<vanityitem name="VanityWeapon1H_016" owned="10" applied="7"></vanityitem>
		<vanityitem name="VanityWeapon1H_C01" owned="5" applied="4"></vanityitem>
		<vanityitem name="VanityWeapon1H_Hades" owned="9" applied="4"></vanityitem>
		<vanityitem name="VanityWeapon1H_030" owned="5" applied="1"></vanityitem>
		<vanityitem name="VanityWeapon1H_020" owned="5" applied="2"></vanityitem>
		<vanityitem name="VanityWeapon1H_003" owned="5" applied="2"></vanityitem>
		<vanityitem name="VanityWeapon1H_019" owned="5" applied="3"></vanityitem>
		<vanityitem name="VanityWeapon1H_006" owned="4" applied="2"></vanityitem>
		<vanityitem name="VanityWeapon1H_005" owned="5" applied="2"></vanityitem>
		<vanityitem name="VanityWeapon1H_008" owned="5" applied="2"></vanityitem>
		<vanityitem name="VanityWeapon1H_018" owned="4" applied="2"></vanityitem>
		<vanityitem name="VanityWeapon1H_C03" owned="5" applied="2"></vanityitem>
		<vanityitem name="VanityWeapon1H_023" owned="5" applied="2"></vanityitem>
		<vanityitem name="VanityHelm_009" owned="2" applied="1"></vanityitem>
		<vanityitem name="VanityHelm_022" owned="5" applied="1"></vanityitem>
		<vanityitem name="VanityHelm_010" owned="4" applied="2"></vanityitem>
		<vanityitem name="VanityHelm_019" owned="1" applied="1"></vanityitem>
		<vanityitem name="VanityHelm_003" owned="6" applied="3"></vanityitem>
		<vanityitem name="VanityHelm_HeroicSpartan" owned="7" applied="3"></vanityitem>
		<vanityitem name="VanityHelm_Hades" owned="9" applied="5"></vanityitem>
	</vanityitems>
	<availableadvisors>
		<advisor>Caesar_L_IV</advisor>
		<advisor>Crassus_L_IV</advisor>
		<advisor>Atilius_E_IV</advisor>
		<advisor>Gladius_E_III</advisor>
		<advisor>Lucius_E_III</advisor>
		<advisor>MarkAntony_E_IV</advisor>
		<advisor>Pompey_L_IV</advisor>
		<advisor>Vitruvius_E_IV</advisor>
		<advisor>Servilia_E_II</advisor>
		<advisor>Hathor_E_III</advisor>
		<advisor>Sohrab_E_III</advisor>
		<advisor>Sostrate_E_III</advisor>
		<advisor>Britomartus_E_IV</advisor>
		<advisor>Mehrab_E_III</advisor>
		<advisor>Hermolaos_E_II</advisor>
		<advisor>Dumnorix_E_II</advisor>
		<advisor>Irene_E_I</advisor>
		<advisor>Bolgios_E_III</advisor>
		<advisor>Cassivellaunos_E_III</advisor>
		<advisor>Vercassivellaunos_E_III</advisor>
		<advisor>Pamphilos_E_III</advisor>
		<advisor>Darius_E_IV</advisor>
		<advisor>Cyric_E_IV</advisor>
		<advisor>Ligeia_E_III</advisor>
		<advisor>Bes_E_II</advisor>
		<advisor>Finnbar_E_I</advisor>
		<advisor>Gaiana_E_II</advisor>
		<advisor>Xanthe_E_IV</advisor>
		<advisor>Ahapitep_E_III</advisor>
		<advisor>Batoshipip_E_III</advisor>
		<advisor>Leonnorios_E_I</advisor>
		<advisor>Heron_E_II</advisor>
		<advisor>Ammon_E_III</advisor>
		<advisor>Shahriyar_E_I</advisor>
		<advisor>Hyginus_E_II</advisor>
		<advisor>Lohrasb_E_III</advisor>
		<advisor>Herakleides_E_II</advisor>
		<advisor>Nannus_E_IV</advisor>
		<advisor>Minos_E_III</advisor>
		<advisor>Narmer_E_II</advisor>
		<advisor>Epchaid_E_II</advisor>
		<advisor>Leucon_E_I</advisor>
		<advisor>Viriathos_E_III</advisor>
		<advisor>Thutmose_E_I</advisor>
		<advisor>Kleon_E_I</advisor>
		<advisor>Aapep_E_I</advisor>
		<advisor>Odysseus_E_I</advisor>
		<advisor>Kleitos_E_II</advisor>
		<advisor>Perikles_E_II</advisor>
		<advisor>Niall_E_I</advisor>
		<advisor>Boudicca_E_IV</advisor>
		<advisor>Erastos_E_I</advisor>
		<advisor>Zeon_E_IV</advisor>
		<advisor>Horus_E_II</advisor>
		<advisor>Agape_E_II</advisor>
		<advisor>Stephanos_E_III</advisor>
		<advisor>Tryphon_E_IV</advisor>
		<advisor>Titus_E_III</advisor>
		<advisor>Zephyros_E_IV</advisor>
		<advisor>Panhsj_E_II</advisor>
		<advisor>Agathon_E_I</advisor>
		<advisor>Thoth_E_II</advisor>
		<advisor>Timo_E_IV</advisor>
		<advisor>Andrasta_E_II</advisor>
		<advisor>Elder_E_II</advisor>
		<advisor>Weylin_E_I</advisor>
	</availableadvisors>
	<assignedadvisors>
		<advisor>Zephyros_E_IV</advisor>
		<advisor>Thoth_E_II</advisor>
		<advisor>Vercassivellaunos_E_III</advisor>
		<advisor>Caesar_L_IV</advisor>
	</assignedadvisors>
	<questinstances></questinstances>
	<currentregion>0</currentregion>
</character>