<?xml version="1.0"?>

<character>
	<civid>25</civid>
	<cityname>!indian_max_gear</cityname>
	<xp>0</xp>
	<currentage>4</currentage>
	<activetechs>
		<tech status="Active" persistentcitystatus="Active">Global_AiAdjust_L40PLUS</tech>
		<tech status="Active" persistentcitystatus="Active">Global_AiAdjust_Campaign_T4Only</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaCapAge2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaCapAge3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaCapAge4</tech>
		<tech status="Unobtainable" persistentcitystatus="Active">IndiaTechScout1_Shadow</tech>
		<tech status="Active" persistentcitystatus="Active">IndiaTechScout3_Shadow</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechSpearman_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechBarracksUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechArcheryUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechStablesUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechVimana_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechBowman_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechTuranga_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechGadaWarrior_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRanger_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechBarracksUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechArcheryUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechStablesUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechMahoutCampUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechBladeChariot_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechElephantArcher_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechPalintonon_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechFireShip_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechMonkey1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechSacredCow1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRam_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechWarElephant_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechJuggernaut_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechPriest1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechBarracksUpgrade3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechArcheryUpgrade3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechStablesUpgrade3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechMahoutCampUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechTower2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechTower3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechGathererElephant1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechWheelbarrow1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechPlantation1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable"></tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRMMonastery_1A</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRMMonastery_3A</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRMMonastery_2B</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood2</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitGathererElephant1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgWatchPost1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgGuardTower1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketTribute2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechLoom1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechCaravan1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgShrine1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherStone1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitBladeChariot1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgStorehouse1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketExchance2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherBerry1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgFarm1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitVillager1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherStone2</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgArmory1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgArcheryRange1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm3</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitFireship1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgFortress1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitSacredCow1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitFishingBoat1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgHouse1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRMMonastery_2A</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechTownWatch1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitCaravan1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgWall1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitElephantArcher1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgMahoutCamp1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRMMonastery_2C</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechFishingBoat1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitMonkey2</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgTownCenter1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketExchance1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitRanger1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgMarket1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgStables1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechArmorWall1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechWheelbarrow2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechElephantDamageCost1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRMMonastery_3B</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgMonastery1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgDock1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitScout1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketTribute1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitJuggernaut1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitVimana1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitMerchantTransport1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRMMonastery_1B</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechArmorWall2</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitTuranga1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherGold1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgBarracks1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm2</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitGuru1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRMMonastery_3C</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitWarElephant1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitSpearman1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitGadaWarrior1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechSilkWeaving1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitMonkey1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitPalintonon1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitRam1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgWonder1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitBowman1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechHunting1</tech>
	</activetechs>
	<protounits>
		<protounit>In_Civ_Villager</protounit>
		<protounit>In_Civ_FishingBoat</protounit>
		<protounit>In_Civ_UtilityBoat</protounit>
		<protounit>In_Civ_Caravan</protounit>
		<protounit>In_Civ_GathererElephant</protounit>
		<protounit>In_Inf_Monkey1</protounit>
		<protounit>In_Arc_Monkey2</protounit>
		<protounit>In_Inf_Scout</protounit>
		<protounit>In_Arc_ElephantArcher</protounit>
		<protounit>In_Cav_WarElephant</protounit>
		<protounit>In_Cav_Juggernaut</protounit>
		<protounit>In_Shp_Vimana</protounit>
		<protounit>In_Shp_FireShip</protounit>
		<protounit>In_Spc_Guru</protounit>
		<protounit>In_Bldg_TownCenter</protounit>
		<protounit>In_Bldg_LookoutTower</protounit>
		<protounit>In_Bldg_House</protounit>
		<protounit>In_Bldg_Farm</protounit>
		<protounit>In_Bldg_Dock</protounit>
		<protounit>In_Bldg_Armory</protounit>
		<protounit>In_Bldg_Market</protounit>
		<protounit>In_Bldg_Fortress</protounit>
		<protounit>In_Bldg_MahoutCamp</protounit>
		<protounit>In_Bldg_StoreHouse</protounit>
		<protounit>In_Bldg_Shrine</protounit>
		<protounit>In_Bldg_Wonder</protounit>
	</protounits>
	<traits>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Farm">ArmorBuilding_WOTA</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Shrine">ArmorBuilding_WOTA</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_House">ArmorBuilding_WOTA</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Armory">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_MahoutCamp">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Stables">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_ArcheryRange">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Barracks">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_TownCenter">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Dock">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Market">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Monastery">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_TownCenter">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Barracks">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_ArcheryRange">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Stables">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_MahoutCamp">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Armory">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Market">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Dock">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_StoreHouse">ArmorBldg_L004</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_StoreHouse">SE2019_Gear_Bldg</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Shrine">Gear_Bldg_R102_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Farm">Gear_Bldg_R102_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Wonder">Gear_Bldg_R102_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_House">GearBldg_WJOTA</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_GuardTower">Gear_Bldg_Winter2021</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_GuardTower">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_Bowman">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_BladeChariot">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_ElephantArcher">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Fortress">Gear_Bldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_GuardTower">ArmorBldg_Winter2021</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_GuardTower">Bows1H_Halloween2021</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_Bowman">Bows1H_Halloween2021</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_BladeChariot">Bows1H_Halloween2021</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_ElephantArcher">Bows1H_Halloween2021</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Shp_Vimana">Bows1H_Halloween2021</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Shp_Vimana">ArrowOH_CBA</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Shp_Vimana">Gear_Boat_HRH</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Shp_FireShip">Gear_Boat_HRH</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Wonder">ArmorBldg_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Fortress">ArmorBuilding_GWOK</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Fortress">Bows1H_BOTMH_CE</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Fortress">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_TownCenter">Bows1H_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Shp_Vimana">ArmorPlt_TRS</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_FishingBoat">FishingNet1H_L002</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_FishingBoat">ArrowOH_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_UtilityBoat">ArrowOH_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_Caravan">Merchant2H_L003</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_UtilityBoat">Merchant2H_L003</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_Caravan">ArmorClth_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_Caravan">Gear_Vill_LC01</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Sie_Palintonon">Gear_Siege_LC01</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Sie_Ram">Gear_Siege_LC01</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_Spearman">ArmorMed_E007_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_GadaWarrior">ArmorMed_E007_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_Monkey1">ArmorMed_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_FishingBoat">SE2022_Gear_Boat</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_Scout">SE2020_Scout1H</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_Bowman">ArmorCloth_DHVR</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_Ranger">ArmorCloth_DHVR</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_BladeChariot">ArmorCloth_DHVR</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_ElephantArcher">ArmorCloth_DHVR</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_Monkey2">ArmorCloth_DHVR</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Shp_FireShip">FireThrower2H_L001</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_Monkey2">FireThrower2H_Halloween2022</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_Villager">Tools_DHOC</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_TownCenter">ArrowOH_SSA</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Shp_FireShip">ArmorPlt_TRS</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_FishingBoat">ArmorPlt_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_UtilityBoat">ArmorPlt_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_UtilityBoat">Gear_Boat_L002</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Cav_Turanga">Spear2H_Halloween2019</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_Spearman">Spear2H_Halloween2019</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Spc_Guru">Gear_Prst_Halloween2020</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Cav_Juggernaut">Sword1H_R005_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Cav_WarElephant">Spear1H_Halloween2019</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Sie_Palintonon">ArmorPlt_Halloween2025</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_Ranger">Shield1H_Halloween2023</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Cav_WarElephant">Shield1H_Halloween2023</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Cav_Juggernaut">Shield1H_Halloween2023</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_Monkey1">SE2019_Shield1H</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Sie_Ram">SE2020_RamHead2H</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Sie_Ram">SE2019_ArmorMed</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_GadaWarrior">Club2H_L004</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_Monkey1">Club2H_L003</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_Ranger">Javelin2H_Winter2020</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Cav_Turanga">ArmorLgt_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Cav_WarElephant">ArmorLgt_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Cav_Juggernaut">ArmorLgt_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_BladeChariot">Gear_Gauntlet_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_ElephantArcher">Gear_Gauntlet_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_Monkey2">Gear_Gauntlet_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_Bowman">Gear_Gauntlet_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Arc_Ranger">Gear_Gauntlet_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_Spearman">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_GadaWarrior">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Cav_Turanga">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Cav_WarElephant">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Cav_Juggernaut">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_Monkey1">Gear_IceKing_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Sie_Palintonon">Ballista2H_BDTA</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Spc_Guru">Staff2H_SOTH</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_Scout">Sword1H_R004_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Inf_Scout">ArmorClth_LM02_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_GathererElephant">ArmorClth_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_Villager">ArmorClth_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_GathererElephant">Tool1H_L004</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_GathererElephant">Gear_Vill_L003</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Civ_Villager">Gear_Vill_NBW</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Spc_Guru">ArmorClth_ROB</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_LookoutTower">ArmorBldg_L003</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_LookoutTower">Gear_Bldg_L003</trait>
		<trait used="true" level="43" seed="-1" protounit="In_Bldg_Monastery">Gear_Bldg_ATM</trait>
	</traits>
	<inventories>
		<inventory name="My Inventory 1" numslots="24" numrows="6" active="true">
			<inventoryitem type="Trait" id="VanityHelm_001" itempos="0" count="3" index="41" secret="true" sellable="false" tradeable="false" destroyable="true" isbound="true" level="3" seed="-1"></inventoryitem>
			<inventoryitem type="Trait" id="VanityHelm_BlackCat" itempos="1" count="3" index="18467" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="3" seed="-1"></inventoryitem>
			<inventoryitem type="Material" id="SE_EssenceOfRa" itempos="2" count="3" index="6334" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="3" seed="-1"></inventoryitem>
			<inventoryitem type="Consumable" id="ConsumableScout_C" itempos="3" count="3" index="26500" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="3" seed="-1"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBldg_E006" itempos="4" count="1" index="19169" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E003" itempos="5" count="1" index="15724" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E002" itempos="6" count="1" index="11478" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBldg_E006" itempos="7" count="1" index="29358" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E002" itempos="8" count="1" index="26962" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBldg_E006" itempos="9" count="1" index="24464" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBldg_E006" itempos="10" count="1" index="5705" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E002" itempos="11" count="1" index="28145" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E002" itempos="12" count="1" index="23281" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBldg_E006" itempos="13" count="1" index="16827" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBldg_E005" itempos="14" count="1" index="9961" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E001" itempos="15" count="1" index="491" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArrowOH_E007" itempos="16" count="1" index="2995" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Bow1H_E010" itempos="17" count="1" index="11942" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBldg_E006" itempos="18" count="1" index="4827" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBldg_E006" itempos="19" count="1" index="5436" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E001" itempos="20" count="1" index="32391" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E002" itempos="21" count="1" index="14604" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E003" itempos="22" count="1" index="3902" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBldg_E006" itempos="23" count="1" index="153" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
		</inventory>
		<inventory name="My Inventory 2" numslots="24" numrows="6" active="true">
			<inventoryitem type="Trait" id="ArmorBldg_E006" itempos="0" count="1" index="27446" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBldg_E006" itempos="1" count="1" index="23805" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBldg_E006" itempos="2" count="1" index="15890" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E002" itempos="3" count="1" index="24084" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E002" itempos="4" count="1" index="4966" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E002" itempos="5" count="1" index="11840" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E002" itempos="6" count="1" index="18756" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_E002" itempos="7" count="1" index="19954" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorClth_E004" itempos="8" count="1" index="6483" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorClth_E004" itempos="9" count="1" index="27595" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorClth_E004" itempos="10" count="1" index="4041" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorClth_E008" itempos="11" count="1" index="3602" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorClth_E007" itempos="12" count="1" index="10291" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="FireThrower2H_L002" itempos="13" count="1" index="30836" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="-1"></inventoryitem>
			<inventoryitem type="Trait" id="FireThrower2H_L401" itempos="14" count="1" index="11020" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="-1"></inventoryitem>
			<inventoryitem type="Trait" id="FireThrower2H_E001" itempos="15" count="1" index="24021" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorLgt_E005" itempos="16" count="1" index="1587" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorLgt_E005" itempos="17" count="1" index="29314" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorLgt_E005" itempos="18" count="1" index="9503" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_E001" itempos="19" count="1" index="15281" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
		</inventory>
		<inventory name="My Inventory 3" numslots="4" numrows="1" active="true"></inventory>
	</inventories>
	<vanityitems></vanityitems>
	<availableadvisors></availableadvisors>
	<assignedadvisors></assignedadvisors>
	<questinstances></questinstances>
	<currentregion>0</currentregion>
</character>