<?xml version="1.0"?>

<character>
	<civid>1</civid>
	<cityname>!greek_maxedgear</cityname>
	<xp>0</xp>
	<currentage>4</currentage>
	<activetechs>
		<tech status="Active" persistentcitystatus="Active">C01_L05_B</tech>
		<tech status="Active" persistentcitystatus="Active">C01_L10_A</tech>
		<tech status="Active" persistentcitystatus="Active">C01_L20_B</tech>
		<tech status="Active" persistentcitystatus="Active">C01_L30_A</tech>
		<tech status="Active" persistentcitystatus="Active">C01_L40_A</tech>
		<tech status="Active" persistentcitystatus="Active">C02_L05_B</tech>
		<tech status="Active" persistentcitystatus="Active">C03_L30_A</tech>
		<tech status="Active" persistentcitystatus="Active">C04_L20_B</tech>
		<tech status="Active" persistentcitystatus="Active">C06_L20_A</tech>
		<tech status="Active" persistentcitystatus="Active">C07_L20_B</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgBarracks1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitSpearman1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechSpearman_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitHoplite1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechHoplite_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitHypastpist1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechHypaspist_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgArchRange1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitToxotai1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechToxotai_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitPeltast1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechPeltast_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitGastrophes1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgStable1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitSSarissophoroi1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechSarissophoroi_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitHippikon1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitPodromo1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechPodromos_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgSiegeWorkshop1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitRam1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechRam_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitBalista1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgStorehouse1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechHunting1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherBerry1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherGold1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherGold2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherStone1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgWall1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechArmorWall1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgWatchTower1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgGuardTower1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechTower2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechTower3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechLoom1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechWheelbarrow1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechWheelbarrow2</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgDock1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitFishingBoat1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechFishingBoat1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechFishingBoat2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechFishingBoat3</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitTrireme1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechTrireme_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitFireShip1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechFireShip_Upgrade1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitUtilityBoat1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgMarket1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitCaravan1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketExchance1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechCaravan1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketTribute1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgArmory1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor3</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgFort1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitPalitonon1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgTemple1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitPriest1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgAcademy1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgFarm1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitCataTrireme1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechBuildingHitpoints1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechPriestRange1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgTownCenter1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitVillager1</tech>
		<tech status="Active" persistentcitystatus="Active">GreekCapStartCiv</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekCapAge2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekCapAge3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekCapAge4</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgHouse1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekBldgWonder1</tech>
		<tech status="Active" persistentcitystatus="Active">GrE_GreekUnitScout1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPhilosophy</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechConscription</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMurderHoles</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGreekFire</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechBarracksUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechBarracksUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechBarracksUpgrade3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechArcheryUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechArcheryUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechStablesUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechStablesUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechArcheryUpgrade3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechStablesUpgrade3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechTownWatch1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechGastrophes_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechHippikon_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechBallista_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechCatTrireme_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">GreekTechPalintonon_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherStone2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechArmorWall2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketExchance2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketTribute2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable"></tech>
	</activetechs>
	<protounits></protounits>
	<traits>
		<trait used="true" level="43" seed="65535" protounit="Gr_Civ_Villager">Tools_DHOC</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Cav_Scout">Sword1H_R004_LEG</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Cav_Scout">ArmorLgt_R008_LEG</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Civ_FishingBoat">ArmorPlt_R101_LEG</trait>
		<trait used="true" level="43" seed="16777215" protounit="Gr_Civ_UtilityBoat">Merchant2H_MLOTN</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Civ_UtilityBoat">ArmorPlt_R101_LEG</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Civ_UtilityBoat">Gear_Boat_L002</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Inf_Spearman">Spear2H_Halloween2019</trait>
		<trait used="true" level="43" seed="0" protounit="Gr_Inf_Hypaspist">Sword1H_R005_LEG</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Inf_Hypaspist">ArmorMed_E007_LEG</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Inf_Hoplite">Spear1H_Halloween2019</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Arc_Toxotai">ArmorCloth_DHVR</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Arc_Peltast">ArmorCloth_DHVR</trait>
		<trait used="true" level="43" seed="16777215" protounit="Gr_Arc_Gastrophes">BellyBows_BBOTMH</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Arc_Gastrophes">ArmorCloth_DHVR</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Cav_Podromos">Spear2H_Halloween2019</trait>
		<trait used="true" level="43" seed="0" protounit="Gr_Cav_Hippikon">Sword1H_R005_LEG</trait>
		<trait used="true" level="43" seed="16777215" protounit="Gr_Sie_Ballista">Ballista2H_BDTA</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Sie_Ballista">ArmorPlt_HDW</trait>
		<trait used="true" level="43" seed="16777215" protounit="Gr_Sie_Palintonon">Ballista2H_BDTA</trait>
		<trait used="true" level="43" seed="16777215" protounit="Gr_Sie_Palintonon">ArmorPlt_RHIA</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Shp_Trireme">Bows1H_BOTMH</trait>
		<trait used="true" level="43" seed="16776961" protounit="Gr_Shp_Trireme">Gear_Boat_HRH</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Shp_FireShip">ArmorPlt_HDW</trait>
		<trait used="true" level="43" seed="16776961" protounit="Gr_Shp_FireShip">Gear_Boat_HRH</trait>
		<trait used="true" level="43" seed="16777215" protounit="Gr_Shp_CatTrireme">Ballista2H_BDTA</trait>
		<trait used="true" level="43" seed="16777215" protounit="Gr_Shp_CatTrireme">ArmorPlt_RHIA</trait>
		<trait used="true" level="43" seed="16776961" protounit="Gr_Shp_CatTrireme">Gear_Boat_HRH</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Spc_Priest">Staff2H_ASGS</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Spc_Priest">ArmorClth_SBV</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Bldg_Fortress">Bows1H_BOTMH</trait>
		<trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_House">ArmorBuilding_WOTA</trait>
		<trait used="true" level="43" seed="65535" protounit="Gr_Bldg_House">GearBldg_WJOTA</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Bldg_Dock">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Bldg_Market">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Bldg_Armory">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Bldg_Academy">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Bldg_Barracks">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Bldg_ArcheryRange">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Bldg_Stables">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Bldg_Temple">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Bldg_SiegeWorkshop">Gear_Bldg_ATM</trait>
		<trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_Farm">ArmorBuilding_WOTA</trait>
		<trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_LookoutTower">ArmorBuilding_WOTMD</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Bldg_LookoutTower">Gear_Bldg_L003</trait>
		<trait used="true" level="43" seed="255" protounit="Gr_Bldg_Fortress">Gear_Bldg_L001</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_GuardTower">Gear_Bldg_Winter2021</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_Wonder">Gear_Bldg_L002</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_StoreHouse">SE2019_Gear_Bldg</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_Farm">Gear_Bldg_R102_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_TownCenter">Bows1H_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Cav_Hippikon">ArmorLgt_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Cav_Podromos">ArmorLgt_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Cav_Sarissophoroi">ArmorLgt_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Arc_Toxotai">Gear_Gauntlet_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Arc_Peltast">Gear_Gauntlet_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Arc_Gastrophes">Gear_Gauntlet_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Cav_Sarissophoroi">Gear_Gauntlet_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Inf_Hypaspist">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Cav_Hippikon">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Cav_Podromos">Gear_Boot_Bahram</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_StoreHouse">ArmorBldg_L004</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_TownCenter">ArmorBldg_L004</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_TownCenter">Gear_Bldg_L004</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_TownCenter">ArrowOH_SSA</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Civ_Villager">Gear_Vill_NBW</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Civ_FishingBoat">SE2022_Gear_Boat</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Cav_Scout">SE2020_Scout1H</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Inf_Hoplite">SE2019_Shield1H</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Arc_Peltast">Javelin2H_Winter2020</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Inf_Hoplite">Gear_IceKing_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Inf_Spearman">SE2022_Gear</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Inf_Hypaspist">Shield1H_Halloween2023</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Cav_Hippikon">Shield1H_Halloween2023</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Arc_Peltast">Shield1H_Halloween2023</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Cav_Sarissophoroi">Shield1H_Halloween2023</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Arc_Toxotai">Bows1H_Halloween2021</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_GuardTower">Bows1H_Halloween2021</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Shp_FireShip">FireThrower2H_Halloween2022</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Sie_Ballista">Gear_Siege_LC01</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Sie_Palintonon">Gear_Siege_LC01</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Inf_Hoplite">ArmorMed_LC01</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Civ_Caravan">Gear_Vill_LC01</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Civ_Caravan">ArmorClth_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Arc_Toxotai">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_GuardTower">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Shp_Trireme">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_Fortress">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Arc_Gastrophes">Arrows_Winter2022</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_GuardTower">ArmorBldg_Winter2021</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_Fortress">ArmorBldg_Winter2021</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_Armory">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_Stables">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_Temple">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_SiegeWorkshop">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_Market">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_Dock">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_Academy">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_ArcheryRange">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_Barracks">ArmorBldg_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Bldg_Wonder">ArmorBldg_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Civ_Caravan">Merchant2H_L002</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Civ_FishingBoat">ArrowOH_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Civ_UtilityBoat">ArrowOH_LM01_Moes</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Civ_FishingBoat">FishingNet1H_NOTS</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Shp_Trireme">ArmorPlt_TRS</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Spc_Priest">Gear_Prst_Halloween2020</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Cav_Sarissophoroi">Javalin2H_L002</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Inf_Spearman">VanityWeapon1H_C01</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Arc_Peltast">VanityWeapon1H_C01</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Cav_Podromos">VanityWeapon1H_C01</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Cav_Sarissophoroi">VanityWeapon1H_C01</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Cav_Hippikon">VanityShield1H_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Inf_Hypaspist">VanityShield1H_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Arc_Peltast">VanityShield1H_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Cav_Sarissophoroi">VanityShield1H_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Inf_Hoplite">VanityShield1H_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Cav_Podromos">VanityHelm_Hades</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Civ_Villager">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Inf_Hoplite">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Inf_Hoplite">VanityWeapon1H_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Inf_Spearman">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Arc_Toxotai">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Cav_Hippikon">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Cav_Scout">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Cav_Scout">VanityWeapon1H_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Arc_Peltast">VanityHelm_031</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Arc_Gastrophes">VanityHelm_033</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Spc_Priest">VanityHelm_Hades</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Inf_Hypaspist">VanityWeapon1H_Hades</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Cav_Hippikon">VanityWeapon1H_Hades</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Arc_Toxotai">VanityWeapon1H_031</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Spc_Priest">VanityWeapon1H_HeroicSpartan</trait>
		<trait used="true" level="1" seed="0" protounit="Gr_Cav_Sarissophoroi">VanityHelm_031</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Inf_Spearman">ArmorMed_E007_LEG</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Civ_Villager">ArmorClth_L005</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Sie_BatteringRam">RamHead2H_L001</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Sie_BatteringRam">ArmorPlt_TRS</trait>
		<trait used="true" level="43" seed="-1" protounit="Gr_Sie_BatteringRam">Gear_Siege_DHCB</trait>
	</traits>
	<inventories>
		<inventory name="My Inventory 1" numslots="24" numrows="6" active="true">
			<inventoryitem type="Trait" id="VanityHelm_001" itempos="0" count="3" index="41" secret="true" sellable="false" tradeable="false" destroyable="true" isbound="true" level="3" seed="-1"></inventoryitem>
			<inventoryitem type="Trait" id="VanityHelm_BlackCat" itempos="1" count="3" index="18467" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="3" seed="-1"></inventoryitem>
			<inventoryitem type="Material" id="SE_EssenceOfRa" itempos="2" count="3" index="6334" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="3" seed="-1"></inventoryitem>
			<inventoryitem type="Consumable" id="ConsumableScout_C" itempos="3" count="3" index="26500" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="3" seed="-1"></inventoryitem>
			<inventoryitem type="Trait" id="GearBldg_WJOTA" itempos="4" count="1" index="19169" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="5" count="1" index="15724" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="Arrows_IceKing_LEG" itempos="6" count="1" index="11478" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Bows1H_BOTMH" itempos="7" count="1" index="29358" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Vill_Halloween2019" itempos="8" count="1" index="26962" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorMed_L003" itempos="9" count="1" index="24464" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_MAG" itempos="10" count="1" index="5705" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16776961"></inventoryitem>
			<inventoryitem type="Trait" id="Shield1H_L003" itempos="11" count="1" index="28145" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_MAG" itempos="12" count="1" index="23281" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16776961"></inventoryitem>
			<inventoryitem type="Trait" id="Shield1H_L002" itempos="13" count="1" index="16827" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="2147483647"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_MAG" itempos="14" count="1" index="9961" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16776961"></inventoryitem>
			<inventoryitem type="Trait" id="Arrows_IceKing_LEG" itempos="15" count="1" index="491" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Bows1H_BOTMH" itempos="16" count="1" index="2995" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_MAG" itempos="17" count="1" index="11942" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16776961"></inventoryitem>
			<inventoryitem type="Trait" id="Shield1H_L002" itempos="18" count="1" index="4827" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="2147483647"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorLgt_L002" itempos="19" count="1" index="5436" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_MAG" itempos="20" count="1" index="32391" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16776961"></inventoryitem>
			<inventoryitem type="Trait" id="Shield1H_L002" itempos="21" count="1" index="14604" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="2147483647"></inventoryitem>
			<inventoryitem type="Trait" id="Javalins_TCOTA" itempos="22" count="1" index="3902" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_MAG" itempos="23" count="1" index="153" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16776961"></inventoryitem>
		</inventory>
		<inventory name="My Inventory 2" numslots="24" numrows="6" active="true">
			<inventoryitem type="Trait" id="ArmorLgt_L002" itempos="0" count="1" index="292" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_MAG" itempos="1" count="1" index="12382" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16776961"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Siege_RC01" itempos="2" count="1" index="17421" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="255"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Siege_RC01" itempos="3" count="1" index="18716" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16776961"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorPlt_HDW" itempos="4" count="1" index="19718" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="RamHead2H_AIFRH" itempos="5" count="1" index="19895" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="6" count="1" index="5447" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="7" count="1" index="21726" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="8" count="1" index="14771" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="9" count="1" index="11538" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="10" count="1" index="1869" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="11" count="1" index="19912" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Prst_LC01" itempos="12" count="1" index="32662" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="255"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorPlt_RHIA" itempos="13" count="1" index="32757" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_WOTA" itempos="14" count="1" index="27529" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="Arrows_IceKing_LEG" itempos="15" count="1" index="20037" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="Arrows_IceKing_LEG" itempos="16" count="1" index="12859" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="65535"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_ATM" itempos="17" count="1" index="8723" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="255"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorBuilding_GWOK" itempos="18" count="1" index="9741" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="16777215"></inventoryitem>
			<inventoryitem type="Trait" id="Gear_Bldg_L001" itempos="19" count="1" index="778" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="255"></inventoryitem>
			<inventoryitem type="Trait" id="VanityWeapon1H_Hades" itempos="20" count="1" index="7448" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="1" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="SE2019_ArmorMed" itempos="21" count="1" index="24437" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="-1"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorCloth_TOTC" itempos="22" count="1" index="32393" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="41" seed="0"></inventoryitem>
			<inventoryitem type="Trait" id="ArmorClth_L005" itempos="23" count="1" index="15430" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="-1"></inventoryitem>
		</inventory>
		<inventory name="My Inventory 3" numslots="4" numrows="1" active="true">
			<inventoryitem type="Trait" id="SE2021_ArmorPlt" itempos="0" count="1" index="29362" secret="false" sellable="false" tradeable="false" destroyable="true" isbound="true" level="43" seed="-1"></inventoryitem>
		</inventory>
	</inventories>
	<vanityitems>
		<vanityitem name="VanityWeapon1H_C01" owned="6" applied="4"></vanityitem>
		<vanityitem name="VanityWeapon1H_033" owned="5" applied="2"></vanityitem>
		<vanityitem name="VanityWeapon1H_Hades" owned="6" applied="3"></vanityitem>
		<vanityitem name="VanityWeapon1H_016" owned="6" applied="0"></vanityitem>
		<vanityitem name="VanityWeapon1H_031" owned="5" applied="1"></vanityitem>
		<vanityitem name="VanityWeapon1H_HeroicSpartan" owned="5" applied="1"></vanityitem>
		<vanityitem name="VanityShield1H_032" owned="4" applied="0"></vanityitem>
		<vanityitem name="VanityShield1H_033" owned="6" applied="5"></vanityitem>
		<vanityitem name="VanityHelm_HeroicSpartan" owned="4" applied="0"></vanityitem>
		<vanityitem name="VanityHelm_033" owned="11" applied="8"></vanityitem>
		<vanityitem name="VanityHelm_031" owned="6" applied="2"></vanityitem>
		<vanityitem name="VanityHelm_Hades" owned="8" applied="3"></vanityitem>
		<vanityitem name="VanityHelm_C03" owned="3" applied="0"></vanityitem>
	</vanityitems>
	<availableadvisors>
		<advisor>Alexander_L_IV</advisor>
		<advisor>Sohrab_E_III</advisor>
		<advisor>Philon_E_I</advisor>
		<advisor>Thoth_E_II</advisor>
		<advisor>Zephyros_E_IV</advisor>
	</availableadvisors>
	<assignedadvisors>
		<advisor>Zephyros_E_IV</advisor>
		<advisor>Thoth_E_II</advisor>
		<advisor>Sohrab_E_III</advisor>
		<advisor>Alexander_L_IV</advisor>
	</assignedadvisors>
	<questinstances></questinstances>
	<currentregion>0</currentregion>
</character>