<character version="1">
  <FileName>GreekFull40</FileName>
  <CivId>1</CivId>
  <name>Greek</name>
  <level>40</level>
  <xp>345600</xp>
  <skillpoints>0</skillpoints>
  <currentage>4</currentage>
  <activetechs>
  	<!-- Greek milestones (Harvesting, Servitude, Pankrationing, Thoroughbred, Parapets)-->
  	<tech status="Active" persistentcitystatus="Active">C01_L05_B</tech>
  	<tech status="Active" persistentcitystatus="Active">C01_L10_A</tech>
  	<tech status="Active" persistentcitystatus="Active">C01_L20_B</tech>
  	<tech status="Active" persistentcitystatus="Active">C01_L30_A</tech>
  	<tech status="Active" persistentcitystatus="Active">C01_L40_A</tech>

  	<!-- Egyptian milestone (Talatat Construction)-->
  	<tech status="Active" persistentcitystatus="Active">C02_L05_B</tech>  	

  	<!-- Celtic milestone (Lookouts)-->
  	<tech status="Active" persistentcitystatus="Active">C03_L30_A</tech>

  	<!-- Persian milestone (Town Patrol)-->
  	<tech status="Active" persistentcitystatus="Active">C04_L20_B</tech>

  	<!-- Babylonian milestone (Architecture)-->
  	<tech status="Active" persistentcitystatus="Active">C06_L20_A</tech>

  	<!-- Norse milestone (Favorable Winds)-->
  	<tech status="Active" persistentcitystatus="Active">C07_L20_B</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgBarracks1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitSpearman1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechSpearman_Upgrade1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitHoplite1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechHoplite_Upgrade1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitHypastpist1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechHypaspist_Upgrade1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgArchRange1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitToxotai1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechToxotai_Upgrade1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitPeltast1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechPeltast_Upgrade1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitGastrophes1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgStable1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitSSarissophoroi1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechSarissophoroi_Upgrade1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitHippikon1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitPodromo1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechPodromos_Upgrade1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgSiegeWorkshop1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitRam1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechRam_Upgrade1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitBalista1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgStorehouse1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechHunting1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechGatherBerry1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechGatherWood1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechGatherWood3</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechGatherGold1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechGatherGold2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechGatherStone1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechGatherFarm2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechGatherFarm1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgWall1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechArmorWall1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgWatchTower1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgGuardTower1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechTower2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechTower3</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechLoom1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechWheelbarrow1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechWheelbarrow2</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgDock1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitFishingBoat1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechFishingBoat1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechFishingBoat2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechFishingBoat3</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitTrireme1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechTrireme_Upgrade1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitFireShip1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechFireShip_Upgrade1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitUtilityBoat1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgMarket1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitCaravan1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechMarketExchance1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechCaravan1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechMarketTribute1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgArmory1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechMeleeAttack1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechMeleeAttack2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechMeleeAttack3</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechPierceAttack1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechPierceAttack2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechPierceAttack3</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechMeleeArmor1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechMeleeArmor2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechMeleeArmor3</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechPierceArmor1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechPierceArmor2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechPierceArmor3</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgFort1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitPalitonon1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgTemple1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitPriest1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgAcademy1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgFarm1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitSomatophylaz1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitCataTrireme1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechBuildingHitpoints1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechPriestRange1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgTownCenter1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitVillager1</tech>
    <tech persistentcitystatus="Active" status="Active">GreekCapStartCiv</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekCapAge2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekCapAge3</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekCapAge4</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgHouse1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekBldgWonder1</tech>
    <tech persistentcitystatus="Active" status="Active">GrE_GreekUnitScout1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechPhilosophy</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechConscription</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechMurderHoles</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechGreekFire</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechBarracksUpgrade1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechBarracksUpgrade2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechBarracksUpgrade3</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechArcheryUpgrade1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechArcheryUpgrade2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechStablesUpgrade1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechStablesUpgrade2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechArcheryUpgrade3</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechStablesUpgrade3</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechTownWatch1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechGastrophes_Upgrade1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechHippikon_Upgrade1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechBallista_Upgrade1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechCatTrireme_Upgrade1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">GreekTechPalintonon_Upgrade1</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechGatherWood2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechGatherStone2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechArmorWall2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechMarketExchance2</tech>
    <tech persistentcitystatus="Obtainable" status="Obtainable">TechMarketTribute2</tech>
  </activetechs>
	<protounits>
		// MYCENAE:
		<protounit>Gr_Civ_Villager</protounit>
		<protounit>Gr_Civ_FishingBoat</protounit>
		<protounit>Gr_Civ_UtilityBoat</protounit>
		<protounit>Gr_Civ_Caravan</protounit>
		<protounit>Gr_Arc_Peltast</protounit>
		<protounit>Gr_Cav_Sarissophoroi</protounit>
		<protounit>Gr_Cav_Podromos</protounit>
		<protounit>Gr_Shp_Trireme</protounit>
		<protounit>Gr_Shp_FireShip</protounit>
		<protounit>Gr_Sie_BatteringRam</protounit>
		<protounit>Gr_Sie_Catapult</protounit>
		<protounit>Gr_Sie_Ballista</protounit>
		<protounit>Gr_Spc_Priest</protounit>
		<protounit>Gr_Bldg_TownCenter</protounit>
		<protounit>Gr_Bldg_StoreHouse</protounit>
		<protounit>Gr_Bldg_LookoutTower</protounit>
		<protounit>Gr_Bldg_House</protounit>
		<protounit>Gr_Bldg_Barracks</protounit>
		<protounit>Gr_Bldg_Farm</protounit>
		<protounit>Gr_Bldg_Dock</protounit>
		<protounit>Gr_Bldg_ArcheryRange</protounit>
		<protounit>Gr_Bldg_GuardTower</protounit>
		<protounit>Gr_Bldg_Armory</protounit>
		<protounit>Gr_Bldg_Stables</protounit>
		<protounit>Gr_Bldg_Market</protounit>
		<protounit>Gr_Bldg_Academy</protounit>
		<protounit>Gr_Bldg_Fortress</protounit>
		<protounit>Gr_Bldg_SiegeWorkshop</protounit>
		<protounit>Eg_Cav_EliteElephant_E</protounit>
		<protounit>Ce_Arc_Gaesatae_E</protounit>
	</protounits>
  <traits>
    <trait used="true" level="43" seed="65535" protounit="Gr_Civ_Villager">Tools_DHOC</trait>
    <trait used="true" level="41" seed="0" protounit="Gr_Civ_Villager">ArmorClth_E006</trait>
    <trait used="true" level="43" seed="0" protounit="Gr_Civ_Villager">Gear_Vill_RC01</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Cav_Scout">Sword1H_R004_LEG</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Cav_Scout">ArmorLgt_R008_LEG</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Cav_Scout">Scout1H_L001</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Cav_Scout">VanityHelm_C03</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Cav_Scout">VanityWeapon1H_C03</trait>

    <trait used="true" level="43" seed="255" protounit="Gr_Civ_Caravan">Merchant2H_E008</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Civ_Caravan">ArmorClth_R001</trait>
    <trait used="true" level="43" seed="0" protounit="Gr_Civ_Caravan">Gear_Vill_RC01</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Civ_FishingBoat">FishingNet1H_L001</trait>
    <trait used="true" level="33" seed="65535" protounit="Gr_Civ_FishingBoat">ArrowOH_E003</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Civ_FishingBoat">ArmorPlt_R101_LEG</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Civ_FishingBoat">Gear_Boat_L002</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Civ_UtilityBoat">Merchant2H_E007</trait>
    <trait used="true" level="33" seed="65535" protounit="Gr_Civ_UtilityBoat">ArrowOH_E003</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Civ_UtilityBoat">ArmorPlt_R101_LEG</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Civ_UtilityBoat">Gear_Boat_L002</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Inf_Spearman">Spear2H_L001</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Inf_Spearman">ArmorMed_L003</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Inf_Spearman">Gear_MAG</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Inf_Spearman">VanityHelm_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Inf_Spearman">VanityWeapon1H_C03</trait>

    <trait used="true" level="43" seed="0" protounit="Gr_Inf_Hypaspist">Sword1H_R005_LEG</trait>
    <trait used="true" level="43" seed="4294967295" protounit="Gr_Inf_Hypaspist">Shield1H_L002</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Inf_Hypaspist">ArmorMed_E007_LEG</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Inf_Hypaspist">Gear_MAG</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Inf_Hypaspist">VanityHelm_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Inf_Hypaspist">VanityWeapon1H_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Inf_Hypaspist">VanityShield1H_C03</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Inf_Hoplite">Spear1H_L001</trait>
    <trait used="true" level="43" seed="16777215" protounit="Gr_Inf_Hoplite">Shield1H_L003</trait>
    <trait used="true" level="43" seed="0" protounit="Gr_Inf_Hoplite">ArmorMed_LC01</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Inf_Hoplite">Gear_MAG</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Inf_Hoplite">VanityHelm_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Inf_Hoplite">VanityWeapon1H_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Inf_Hoplite">VanityShield1H_C03</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Arc_Toxotai">Bows1H_BOTMH</trait>
    <trait used="true" level="43" seed="0" protounit="Gr_Arc_Toxotai">ArrowOH_L001</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Arc_Toxotai">ArmorCloth_DHVR</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Arc_Toxotai">Gear_MAG</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Arc_Toxotai">VanityHelm_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Arc_Toxotai">VanityWeapon1H_C03</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Arc_Peltast">Javalins_TCOTA</trait>
    <trait used="true" level="43" seed="4294967295" protounit="Gr_Arc_Peltast">Shield1H_L002</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Arc_Peltast">ArmorCloth_DHVR</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Arc_Peltast">Gear_MAG</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Arc_Peltast">VanityHelm_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Arc_Peltast">VanityWeapon1H_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Arc_Peltast">VanityShield1H_C03</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Arc_Gastrophes">BellyBows_BBOTMH</trait>
    <trait used="true" level="43" seed="0" protounit="Gr_Arc_Gastrophes">ArrowOH_L001</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Arc_Gastrophes">ArmorCloth_DHVR</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Arc_Gastrophes">Gear_MAG</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Arc_Gastrophes">VanityHelm_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Arc_Gastrophes">VanityWeapon1H_C03</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Cav_Sarissophoroi">Javalin2H_L001</trait>
    <trait used="true" level="43" seed="4294967295" protounit="Gr_Cav_Sarissophoroi">Shield1H_L002</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Cav_Sarissophoroi">ArmorLgt_L002</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Cav_Sarissophoroi">Gear_MAG</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Cav_Sarissophoroi">VanityHelm_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Cav_Sarissophoroi">VanityWeapon1H_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Cav_Sarissophoroi">VanityShield1H_C03</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Cav_Podromos">Spear2H_L001</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Cav_Podromos">ArmorLgt_L002</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Cav_Podromos">Gear_MAG</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Cav_Podromos">VanityHelm_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Cav_Podromos">VanityWeapon1H_C03</trait>

    <trait used="true" level="43" seed="0" protounit="Gr_Cav_Hippikon">Sword1H_R005_LEG</trait>
    <trait used="true" level="43" seed="4294967295" protounit="Gr_Cav_Hippikon">Shield1H_L002</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Cav_Hippikon">ArmorLgt_L002</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Cav_Hippikon">Gear_MAG</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Cav_Hippikon">VanityHelm_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Cav_Hippikon">VanityWeapon1H_C03</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Cav_Hippikon">VanityShield1H_C03</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Sie_BatteringRam">RamHead2H_L001</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Sie_BatteringRam">ArmorPlt_TRS</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Sie_BatteringRam">Gear_Siege_DHCB</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Sie_Ballista">Ballista2H_BDTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Sie_Ballista">ArmorPlt_HDW</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Sie_Ballista">Gear_Siege_RC01</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Sie_Palintonon">Ballista2H_BDTA</trait>
    <trait used="true" level="43" seed="16777215" protounit="Gr_Sie_Palintonon">ArmorPlt_RHIA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Sie_Palintonon">Gear_Siege_RC01</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Shp_Trireme">Bows1H_BOTMH</trait>
    <trait used="true" level="43" seed="0" protounit="Gr_Shp_Trireme">ArrowOH_L001</trait>
    <trait used="true" level="43" seed="16777215" protounit="Gr_Shp_Trireme">ArmorPlt_RHIA</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Shp_Trireme">Gear_Boat_E005</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Shp_FireShip">FireThrower2H_L001</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Shp_FireShip">ArmorPlt_TRS</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Shp_FireShip">Gear_Boat_E005</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Shp_CatTrireme">Ballista2H_BDTA</trait>
    <trait used="true" level="43" seed="16777215" protounit="Gr_Shp_CatTrireme">ArmorPlt_RHIA</trait>
    <trait used="true" level="43" seed="16776961" protounit="Gr_Shp_CatTrireme">Gear_Boat_E005</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Spc_Priest">Staff2H_ASGS</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Spc_Priest">ArmorClth_E008</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Spc_Priest">Gear_Prst_E102</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Bldg_TownCenter">Bows1H_BOTMH</trait>
    <trait used="true" level="43" seed="0" protounit="Gr_Bldg_TownCenter">ArrowOH_L001</trait>
    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_TownCenter">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_TownCenter">Gear_Bldg_ATM</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Bldg_GuardTower">Bows1H_BOTMH</trait>
    <trait used="true" level="43" seed="0" protounit="Gr_Bldg_GuardTower">ArrowOH_L001</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Bldg_GuardTower">ArmorBldg_E005</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Bldg_GuardTower">GearBldg_WJOTA</trait>

    <trait used="true" level="43" seed="65535" protounit="Gr_Bldg_Fortress">Bows1H_BOTMH</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Bldg_Fortress">Arrows_XSBA</trait>
    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_Fortress">ArmorBuilding_WOTMD</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_Fortress">Gear_Bldg_L003</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_Wonder">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_Wonder">Gear_Bldg_L001</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_House">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Bldg_House">GearBldg_WJOTA</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_Dock">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_Dock">Gear_Bldg_ATM</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_Market">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_Market">Gear_Bldg_ATM</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_Armory">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_Armory">Gear_Bldg_ATM</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_Academy">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_Academy">Gear_Bldg_ATM</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_Barracks">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_Barracks">Gear_Bldg_ATM</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_ArcheryRange">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_ArcheryRange">Gear_Bldg_ATM</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_Stables">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_Stables">Gear_Bldg_ATM</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_Temple">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_Temple">Gear_Bldg_ATM</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_SiegeWorkshop">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_SiegeWorkshop">Gear_Bldg_ATM</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_StoreHouse">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_StoreHouse">Gear_Bldg_L001</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_Farm">ArmorBuilding_WOTA</trait>
    <trait used="true" level="43" seed="65535" protounit="Gr_Bldg_Farm">GearBldg_WJOTA</trait>

    <trait used="true" level="43" seed="16777215" protounit="Gr_Bldg_LookoutTower">ArmorBuilding_WOTMD</trait>
    <trait used="true" level="43" seed="255" protounit="Gr_Bldg_LookoutTower">Gear_Bldg_L003</trait>

  </traits>
  <availableadvisors>
  	<!-- <availableadvisor>Philon_E_I</availableadvisor> -->
  </availableadvisors>
  <assignedadvisors>
  	<!-- <assignedadvisor>Philon_E_I</assignedadvisor> -->
  </assignedadvisors>
  <unlockedregions>AQBw</unlockedregions>
  <currentregion>0</currentregion>
  <nextscenarioid>0</nextscenarioid>
</character>