Deer: Getting them to run when attacked

Discussion in 'Tutorials' started by Kenji03, Aug 19, 2019.

  1. Kenji03

    Kenji03 Berserker

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    Ever notice how deer placed by the player will not run when one of them is attacked, or even wander around?

    Ever notice how deer next to other deer will sometimes only trigger some of them to run away?

    This is because of the "Herd" mechanic. A group of deer (or any GAIA food units) needs to be made into a herd for them to flee when one of their herd is attacked.

    400?cb=20190819083933.png

    To set a herd, select the "Objects" tab, then the "Herd Editor"

    latest?cb=20190819084027.png

    Select the deer (or other units) you wish to make into a herd (holding "Shift"+"Left Click" can help add/remove objects). After they are selected, press "Create Herd" to make them act together like a herd.

    That's it! Just rinse and repeat for every other herd that you wish to create
    Source: https://ageofempiresonline.fandom.com/wiki/Scenario_Editor/Deer
     
    Ardeshir and NCSGeek like this.
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  3. Ardeshir

    Ardeshir Immortal

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    Oh cool, now I know how to disable it! :D
     
  4. Kenji03

    Kenji03 Berserker

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    This is also true, but I do not know if the deer in the "9 realms" quest were intended to not move. Hence the guide
     
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