Server Maintenance - [August 28, 2021]

Discussion in 'Announcements' started by martinmine, Aug 27, 2021.

  1. martinmine

    martinmine Server Engineer
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    Age Of Empires Online Celeste Fan Project will undergo planned server maintenance on the 28th of August 2021.
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    09:00 CEST: The server will stop responding to login requests, meaning you will not be able to log on from this time.
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    10:00 CEST: Start of maintenance.
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    11:00 CEST: Expected end of maintenance.
     
    Slyrevick likes this.
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  3. Kevsoft

    Kevsoft XLiveless Dev
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    Game server is now in maintenance mode and authentication has been disabled. Server maintenance will start in 60 min.
     
  4. Kevsoft

    Kevsoft XLiveless Dev
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    The server is now shutting down and starting update. Expected downtime is 60 minutes.
     
    Theazer likes this.
  5. Kevsoft

    Kevsoft XLiveless Dev
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    Server back online!

    Changelog:
    • Balance Changes:
      • -

    • Sparta PvP Updates:
      • -

    • Bugfixes:
      • - Fixed an issue where Greek Ballistas, Egyptian Catapults, Roman Onagers and Babylonian Siege Towers didn't apply their Ranged Attack properly in Champion Mode.

    • Quest Updates:
      • -

    • Art Updates:
      • -

    • Champion Mode Changes:
      • Greeks:
        • Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
        • Sarissophoroi: Hitpoints increased to 420, from 400. DPS increased to 11, from 10.
        • Hippikon: DPS reduced to 25, from 27.
      • Egyptians:
        • Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
        • War Elephant: Hitpoints increased to 1660, from 1500. Pierce Armor reduced to 0.30, from 0.40.
        • Priestess of Ra: Hitpoints reduced to 150, from 180. Movement Speed reduced to 6, from 6.5.
      • Celts:
        • Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
        • Horseman: Baseline 0.20 Splash Damage Armor removed.
        • Gold Mine: Baseline Gold Conservation reduced to 20%, from 25%.
      • Persians:
        • Sparabara: Snare reduced to 0.55, from 0.49.
        • Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
        • Mounted Archer: Movement Speed reduced to 8, from 8.5.
      • Romans:
        • Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
        • Decurion: Pierce Armor increased to 0.40, from 0.30.
        • Engineer: Now deals 0.1x damage against Villagers and Priests and 0.50x vs Storehouses.
        • SPQR: Now grants +25% Gold Conservation, from +35%.
      • Babylonians:
        • Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
        • Mounted Archer: Movement Speed reduced to 8, from 8.5.
        • Siege Tower: Ranged Attack Maximum Range increased to 22, from 18. Damage Area reduced to 1, from 2.
        • Siege Tower Champion: No longer grants +25% Maximum Range.
        • Ox Cart: Hitpoints increased to 500, from 400.
      • Norse:
        • Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
        • Throwing Axeman: DPS increased to 7, from 6.5.
        • Throwing Axeman Champion: Attack Rate buff reduced to +15%, from +20%.
        • Berserker: Baseline 0.5 HP/s Regen. removed. Cost increased to 90f/100g, from 80f/100g.
        • Berserker Champion: No longer grants +10% Health. Now grants Snare Immunity.
        • Raider: Baseline 0.20 Snare Resistance added.
      • Global:
        • Loom: Now grants +50% Health, from +40%.
        • Storehouse: Hitpoints increased to 750, from 500.
        • Town Center: Build Time reduced to 120s, from 180s. Now has +10% Bonus Damage vs Villagers. Maximum Range increased to 34, from 32.
        • Guard Tower: Cost increased to 175w/100s, from 150w/75s. Hitpoints reduced to 1400, from 1500. Minimum Range reduced to 3, from 5.
        • Unfinished Buildings: Now take 60% additional damage while under construction, from 40%.
        • Pull Saw: (Age III Wood Gathering Upgrade): Cost increased to 300f/75g, from 200f/50g.
        • Two-man Saw: (Age IV Wood Gathering Upgrade): Cost increased to 600f/150g, from 400f/100g.
        • Pickaxe (Age II Gold Gathering Upgrade): Now also grants +15% Conservation.
        • Placer Mining (Age III Gold Gathering Upgrade): Cost increased to 75f/300w, from 50f/200w. Now also grants +15% Conservation.
        • Hydraulic Mining (Age IV Gold Gathering Upgrade): Cost increased to 150f/600w, from 100f/400w. Now also grants +15% Conservation.
        • Chisel (Age II Stone Gathering Upgrade): Stone Conservation increased to +30%, from 25%.
        • Stone Saw (Age III Stone Gathering Upgrade): Cost increased to 75w/300g, from 50w/200g. Stone Conservation increased to +30%, from 25%.
        • Stone Splitting (Age IV Stone Gathering Upgrade): Cost increased to 150w/600g, from 100w/400g. Stone Conservation increased to +30%, from 25%.
        • Irrigation (Age III Farm Gathering Upgarde): Cost increased to 150w/450g, from 100w/400g.
        • Crop Rotation (Age IV Farm Gathering Upgarde): Cost increased to 300w/900g, from 200w/800g.
    • Updated the Champion Mode Website to the latest build.

    • UI Updates:
      • -

    • Other Updates:
      • Water Wells for all civilizations has been added to Vanity Island. You can find these new decoration buildings in the "Civilization Blueprints" store (in the top-center island).
      • Overhauled the Mail System for rewards such as Crete, Sparta and Community Challenge rewards.

    • XLive Changes:
      • -

    • Backend Changes:
      • -
     
    rtsgamer likes this.
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